Income

Mar. 8th, 2016 04:18 pm
mh_atelier: (Default)
[personal profile] mh_atelier
The frontier is a harsh place to live. To acknowledge that, the guild sends a monthly payment to each character. The dockets are carried on the caravan that brings in new arrivals.

The base payment covers a character's basic needs for the month (sustenance, upkeep of equipment, purchase of basic material if the character needs it, etc) with a little to spare for emergencies or whatever the character chooses. On this basic income's spare money, characters are able to do one of the following things:

-import an item from home that month
-hire a pack animal from the guild for a month (good for long journeys)
-ask for a 'luxury' survival item (a special flame sac heater that can heat enough water to provide a hot bath, a super-soft pillow full of gargwa feathers, a mirror, etc)
-use their spare income for that month to contribute to another's personal structure or their own (like turning in a quest)
-hire an assistant or a more experienced mentor to help them with their profession or another's profession for a month
-buy extra tools, supplies or equipment, either from the caravan or from shopkeepers
-and more!

Characters will receive a stipend based on their quest docket for that month. One quest = an extra payment of spare zenny. It doesn't matter where the quest comes from; the guild rewards teamwork and helping out your fellow townsfolk. A happy town works more smoothly together, after all!

Characters who are shopkeepers measure their items' worth in how difficult the items were to get and how uncommon the items are. This provides the value.

Very rare items (difficult to get + hard to find eg. distorted fragments) = two quests' worth of zenny + basic income
Rare items (difficult to get + easy to find) = one quest's worth of zenny + basic income
Medium to low rarity items (easy to get + easy to find) = can be afforded or is covered by basic income

Shopping and transactions can be handwaved or played out at player discretion. Barter trade is also fine!

Assume that most shopkeepers tend to make a quest's worth of zenny on top of what they get from the guild due to other characters needing ingredients, repair materials, etc.

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mh_atelier: (Default)
Monster Hunter: Atelier

March 2016

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