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Quests

What is a quest?
A quest is a major undertaking for the character in question. Hunting a large monster, exploring and expanding the map, rescues, harvesting rare ingredients for synthesis, holding a party for the camp, finding an injured monster and caring for it, taming an animal, fitting someone for clothing...as long as it takes a significant amount of effort and is a log that includes more than one person, it counts as a quest.

You need one finished quest, as well as at least two threads with different characters (you cannot use two threads with the same character), to make AC. The threads have no comment count, but they need to show the character was doing something other than go on their quest, even if it was just making small talk, falling into marsh mud, etc. Talking about their quest after it's happened (or before it's happened) is fine.

Caravan posts will be made twice a month to provide opportunities to mingle, but characters can also meet in other logs or through living area visits (the equivalent of the ic inbox).

What counts as a finished quest?
The quest log has come to a conclusion and accomplished the goal. As long as the quest is finished before AC is tallied, tagging can go on for as long as is necessary, but it needs to be concluded to count as AC.

Remember, it's a monumental effort. A monumental effort shouldn't take like five comments to finish.

What about party logs?
Your character should be active in the log itself. If they were cooking for the party, they should be personally involved even if it's just to ask people if they liked the food or to ask for help in cleaning up - after all, that's a lot of effort!

What if I'm away for the entire month?
Sometimes, quests can take a very long time. A character might be hunting the trail of an unknown monster or be lost in a labyrinth of broken ruins.

Provided that the quest itself is finished by the end of the month, you can submit the month-long quest as your sole AC proof.

However:
-You will need to provide three different threads in the following month.
-Your character cannot take another quest that month due to the guild's concerns about your character's health in a harsh environment.
-If your character is away when the caravan tallies the report at the end of the month, they cannot submit their quest docket for that month and can't use the results of their quest to help anyone or build anything - they're not physically there to haul in their items. They also can't spend their spare income - they're not there to use it!

Your character will pick up their pay and be able to use their materials from the previous month, though, so they have more to spend in the coming month.

About exploration: the Rare Eco Discovery mechanic
The map will start small, as representation that you're in unknown lands. The only way it will get bigger is with exploring. Explorations can be mounted directly as the main point of a quest, or done in the process of doing other things, like hunting monsters, gathering ingredients, etc.

Characters can explore in any direction and find what they like on the map. Once per quest, every character involved in the log can find something significant.

When they're starting out, this can be anything from monster signs and trails to discoveries of paths that might lead to ancient ruins.

When the activity check rolls around, submit a description of the discovery with evidence linked, and the discovery will be catalogued in some way.

This gives your character a single 'rank' in discovery. This is the Rare Eco Discovery scale, and it increases as characters make successive discoveries (it increases until it hits 4). It represents your character's persistence and progress at tracking down the source of the mystery item they found.

For an example of how the discovery scale works, let's say a character discovered signs of an unknown monster.

Rank 1: The character finds strange tracks, odd castoffs from the unknown monster, or evidence of monster activity they haven't seen before.
Rank 2: Now the character knows what to look for, they can identify further signs. They can begin to narrow down an idea of where this monster may be found, and find more evidence to support their claim (fresher castoffs, fresher evidence, etc).
Rank 3: The character is getting closer to their goal of finding the unknown monster's territory. They can begin to make semi-accurate guesses about what the monster might be like, what it's most likely to eat, or where it's likely to be found.
Rank 4: The character tracks down the monster in its lair, territory or in pursuit of a food source. A new monster has been discovered and will be NPCed by the monster mod; the character may be chased, engaged in combat or even be totally ignored. In any case, the character has gotten the very first glimpse of the new monster, and can add it to the bestiary! The guild lady will be happy to write down the details for them, or they can submit the report themselves.

After Rank 4, the rank resets to zero, until a character finds something else.

What if I have more than two threads because I'm submitting evidence?
Submit them anyway. You're not limited to two threads and your log - that's just the minimum you need to make AC.

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Monster Hunter: Atelier

March 2016

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